CG Artist & Designer
Piñata de la Muerte - 3D Game
About:
'Piñata de la Muerte' is a VR game for the Oculus Quest. It was made by a team of 4 students with a prompt to create a culturally inspired, arcade-like VR game.
My Role:
• 3D Modeling | Modeled cactus for fence tool and hands
• Texturing and Shading | Textured cactus and created procedural shader for ground
• Mechanics | Responsible for piñata, candy, and piñata bat physics, bat switching between hands, as well as helped polish various other mechanics
• Tool Development | Created UE5 tool to set dress cactus fence based on user-drawn spline curve, created Houdini tool to procedurally create tissue paper mesh surrounding piñata models
Team Members and Software
Team Members:
• Isabella Bradberry (Concept, 3D Modeling and Texturing, UI/UX design, VFX, trailer)
• Lawrence Soberanis (Concept, 3D Modeling, Mechanics)
• Dylan Heathcock (UI/UX development, Mechanics)
Software:
Unreal Engine 5 | Autodesk Maya | Substance Painter | Photoshop | Adobe Premiere Pro
Credits:
• Dale Dale Dale - Aggieland Mariachi
• La Cucharacha - James Last
• Sound Effects - Viz Sound Library
• HDRI - Good Sky